Describe your sound in 3 words
Spacey, Beats, Donuts
Tell us a few things about your new work Spacey Beats 4 Scratch, Vol. What is the story behind it?
SB4S Vol. 2 is a collection of Spacey beats that are made from my pure love for turntablism, 8-bit synthesis, Hip Hop, Electronics, Groove & Space.
After using the turntable as a musical instrument and production tool for more than a decade, I decided to produce a collection of Turntablism-oriented beats with a dedication to the creative Djing artists.
My intention was to give those beats a bigger meaning, more than just music on the streaming platforms. I wanted to contribute to the Turntablism and creative Djing worldwide community. I partnered up with ‘Tablet Beats’ app – a tool used by the worldwide Skratch DJs, lyricists & dancer community and released the beats via their app.
I wanted my music to be more than just music to listen to, to be a tool for creatives, to learn their craft, express themselves, interact with my music and create something new.
I also decided to share/submit it to ‘Artlist’ catalog – an original music platform for the use of worldwide filmmakers, video editors, and moviemakers.
The beats obtained huge exposure since I released them, and I received a lot of warm messages from a wide spectrum of creators, from Djs that use them for study purposes or playing in clubs, to filmmakers who use them in Videos, commercials, & films.
Do you like the idea of collaborating? Is songwriting a lonely process?
Collaborating is fun, always refreshing the perspective of the creative process. The end result is always surprising and it helps you break out of your comfort zone.
With that, I never get bored working alone and like spending hours in the studio by myself, making beats, exploring different sounds, blips and blops, synthesizing, producing, and playing around.
I surround myself with fun instruments and toys, they give me inspiration and I feel like I’m collaborating with them :).
Favourite album of the past decade?
Hi This Is Flume (Mixtape) – an audiovisual masterpiece, it’s basically an album but actually so much more, and for me it symbolizes the 21-century albums, an audiovisual / digital experience.
Everything is so fresh, accurate, from the sound design and music tracks to the visual aesthetics, how it all coordinates and correlates in perfect harmony.
What is the biggest challenge you have faced as an artist so far?
The biggest challenge I have faced as an artist was in May 2018 when I released my first beat tape.
For the album release party I decided to make an audio-visual exhibition based on augmented reality technology / experience.
For the first time in my career, I had to face the physical materialistic world as an artist.
print canvases, cut papers, and do all kinds of things outside of my familiar musical world.
Looking back, I feel that this was the first step out of my comfort zone as a musician and this opportunity raised me up from being only a musician and made me the artist I am today.
If you were asked to rescore a film, which one would you choose?
Hmm, that’s a good one. It will be one of the twos:
Sci-Fi film I’ll do a spacey electronic synth-based soundtrack
Rescore one of Hayao Miyazaki’s films, not because I feel that the music is not good or I can do better, I actually think the original scoring is brilliant, fits so well and is irreplaceable, but I feel like composing a soundtrack for Miyazaki’s films is absolute freedom, working with a huge symphonic orchestra, or playing intimate mellow piano parts. It is very much about storytelling, and I love storytelling using music.
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